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» Real Time Rendering of Expensive Small Environments
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PADS
2005
ACM
14 years 1 months ago
RINSE: The Real-Time Immersive Network Simulation Environment for Network Security Exercises
The RINSE simulator is being developed to support large-scale network security preparedness and training exercises, involving hundreds of players and a modeled network composed of...
Michael Liljenstam, Jason Liu, David M. Nicol, You...
3DIM
2003
IEEE
14 years 23 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
IJVR
2006
159views more  IJVR 2006»
13 years 7 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
IJVR
2006
199views more  IJVR 2006»
13 years 7 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
VTC
2010
IEEE
134views Communications» more  VTC 2010»
13 years 5 months ago
Wireless Schedulers with Future Sight via Real-Time 3D Environment Mapping
—This paper proposes a new wireless scheduling methodology which takes advantage of future predictions of data rate for the several users competing for physical access. Based on ...
Matthew Webb, Congzheng Han, Angela Doufexi, Mark ...