—We study the problem of scheduling periodic real-time tasks which have individual minimum reward requirements. We consider situations where tasks generate jobs that can be provi...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Abstract. In this paper, we describe the features of the Timed Abstract State Machine toolset. The toolset implements the features of the Timed Abstract State Machine (TASM) langua...
ÐThis paper describes MTSim, an extensible, customizable simulation platform for the Modechart toolset (MT). MTSim provides support for ªplugging inº user-defined viewers useful...
Monica Brockmeyer, Farnam Jahanian, Constance L. H...
This paper describes the application of the Real-Time Maude tool to the formal specification and analysis of the CASH scheduling algorithm and its suggested modifications. The CASH...