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» Real World Routing Using Virtual World Information
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IATA
1999
Springer
13 years 12 months ago
Market-Based Call Routing in Telecommunications Networks Using Adaptive Pricing and Real Bidding
We present a market-based approach to call routing in telecommunications networks. A system architecture is described that allows self-interested agents, representing various netwo...
M. A. Gibney, Nicholas R. Jennings, N. J. Vriend, ...
ICMCS
2008
IEEE
439views Multimedia» more  ICMCS 2008»
14 years 2 months ago
Framework for virtual collaboration emphasized by awareness information and asynchronous interaction
In this paper, we propose a framework which allows remote users to form conversation groups based on spatial relationship in a shared virtual space. Our proposed framework can tra...
Tomo Matsuda, Naoki Shibata, Keiichi Yasumoto, Min...
VRCAI
2004
ACM
14 years 1 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
HICSS
1999
IEEE
97views Biometrics» more  HICSS 1999»
13 years 12 months ago
The Impact of the World Wide Web on Idea Generation
One apparent benefit Web use provides individuals is the opportunity to seek and find vast amounts of information on virtually any subject. By having more information available, i...
Brenda Massetti, Norman H. White, Valerie K. Spitl...
CSCW
2012
ACM
12 years 3 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...