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GLOBECOM
2006
IEEE
14 years 1 months ago
Position-based Routing using Virtual Small World in MANETs
— Routing is the foremost issue in mobile ad hoc networks (MANETs), In a wireless environment characterized by small bandwidth and limited computation resources, positionbased ro...
Cong Liu, Jie Wu
UIST
1995
ACM
13 years 11 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao
CSCW
2007
ACM
13 years 7 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
MHCI
2005
Springer
14 years 1 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
TKDE
2008
128views more  TKDE 2008»
13 years 7 months ago
A Virtual Ring Method for Building Small-World Structured P2P Overlays
This paper presents a general virtual ring method to design and analyze small-world structured P2P networks on the base es embedded in ID spaces with distance metric. Its basic ide...
Hai Zhuge, Xiaoping Sun