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IUI
2010
ACM
14 years 3 months ago
Automatically identifying targets users interact with during real world tasks
Information about the location and size of the targets that users interact with in real world settings can enable new innovations in human performance assessment and software usab...
Amy Hurst, Scott E. Hudson, Jennifer Mankoff
ISDA
2008
IEEE
14 years 3 months ago
Cultural-Based Genetic Algorithm: Design and Real World Applications
Due to their excellent performance in solving combinatorial optimization problems, metaheuristics algorithms such as Genetic Algorithms (GA), Simulated Annealing (SA) and Tabu Sea...
Mostafa A. El-Hosseini, Aboul Ella Hassanien, Ajit...
C5
2007
IEEE
14 years 3 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
MHCI
2007
Springer
14 years 2 months ago
Mobile interaction with web services through associated real world objects
The proposed demonstration is based on the work performed in the PERCI project and presents a generic framework to access and interact with Web Services through mobile interaction...
Gregor Broll, John Hamard, Massimo Paolucci, Marku...
HT
2003
ACM
14 years 1 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener