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AAAI
2012
11 years 11 months ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
COMPSAC
2006
IEEE
14 years 3 months ago
Agent-Based Offline Electronic Voting
—Many electronic voting systems, classified mainly as homomorphic cryptography based, mix-net based and blind signature based, appear after the eighties when zero knowledge proof...
Mehmet Tahir Sandikkaya, Bülent Örencik
MOBIHOC
2008
ACM
14 years 8 months ago
Using persistent homology to recover spatial information from encounter traces
In order to better understand human and animal mobility and its potential effects on Mobile Ad-Hoc networks and Delay-Tolerant Networks, many researchers have conducted experiment...
Brenton D. Walker
SI3D
1999
ACM
14 years 1 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
ICCBR
2001
Springer
14 years 1 months ago
A Case-Based Reasoning View of Automated Collaborative Filtering
From some perspectives Automated Collaborative Filtering (ACF) appears quite similar to Case-Based Reasoning (CBR). It works on data organised around users and assets that might be...
Conor Hayes, Padraig Cunningham, Barry Smyth