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CHI
2007
ACM
13 years 11 months ago
Social responses to virtual humans: implications for future interface design
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
SIGMOD
2009
ACM
198views Database» more  SIGMOD 2009»
14 years 7 months ago
Monitoring path nearest neighbor in road networks
This paper addresses the problem of monitoring the k nearest neighbors to a dynamically changing path in road networks. Given a destination where a user is going to, this new quer...
Zaiben Chen, Heng Tao Shen, Xiaofang Zhou, Jeffrey...
GRAPHITE
2003
ACM
14 years 27 days ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
CHI
2008
ACM
14 years 8 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
SIGMOD
2010
ACM
189views Database» more  SIGMOD 2010»
14 years 14 days ago
Recsplorer: recommendation algorithms based on precedence mining
We study recommendations in applications where there are temporal patterns in the way items are consumed or watched. For example, a student who has taken the Advanced Algorithms c...
Aditya G. Parameswaran, Georgia Koutrika, Benjamin...