Proxemics is the study of how people interact. We present a computational formulation of visual proxemics by attempting to label each pair of people in an image with a subset of p...
A common design of an object recognition system has
two steps, a detection step followed by a foreground withinclass
classification step. For example, consider face detection
by...
An overview of research in automated gesture spotting, tracking and recognition by the Image and Video Computing Group at Boston University is given. Approaches for localization a...
Stan Sclaroff, Margrit Betke, George Kollios, Jona...
Most e-learning environments which utilize user feedback or profiles, collect such information based on questionnaires, resulting very often in incomplete answers, and sometimes de...
The detection of people is one of the foremost problems for indexing, browsing and retrieval of video. The main difficulty is the large appearance variations caused by action, clot...