Sciweavers

4 search results - page 1 / 1
» Real-Time Consensus-Based Scene Reconstruction Using Commodi...
Sort
View
PG
2002
IEEE
14 years 19 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
ICCV
2011
IEEE
12 years 7 months ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
IPPS
2000
IEEE
14 years 3 days ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
MM
2003
ACM
133views Multimedia» more  MM 2003»
14 years 29 days ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs