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WORDS
2003
IEEE
14 years 2 months ago
Towards the Delay and Synchronization Control for Networked Real-Time Multi-Object Multimedia Applications
Due to the lack of QoS support, ensuring an acceptable application level QoS for the real-time delivery of multiobject multimedia presentations on the current Internet is very cha...
Haining Liu, Magda El Zarki
HIPC
2003
Springer
14 years 2 months ago
Combined Scheduling of Hard and Soft Real-Time Tasks in Multiprocessor Systems
Many complex real-time applications involve combined scheduling of hard and soft real-time tasks. In this paper, we propose a combined scheduling algorithm, called Emergency Algori...
Basheer Al-Duwairi, Govindarasu Manimaran
HIPC
2003
Springer
14 years 2 months ago
Double-Loop Feedback-Based Scheduling Approach for Distributed Real-Time Systems
The use of feedback control techniques has been gaining importance in real-time scheduling as a means to provide predictable performance in the face of uncertain workload. In this ...
Suzhen Lin, G. Manimaran
ECRTS
2002
IEEE
14 years 1 months ago
A QoS-Sensitive Approach for Timeliness and Freshness Guarantees in Real-Time Databases
The demand for real-time database services has been increasing recently. Examples include sensor data fusion, decision support, web information services, and online trading. In th...
Kyoung-Don Kang, Sang Hyuk Son, John A. Stankovic,...
ICNP
2002
IEEE
14 years 1 months ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul