We present a method for real-time sound propagation that captures all wave effects, including diffraction and reverberation, for multiple moving sources and a moving listener in a...
Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Min...
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Ship simulators are used for training purposes and therefore have to calculate realistic wave patterns around the moving ship in real time. We consider a wave model that is based ...
E. van't Wout, M. B. van Gijzen, A. Ditzel, Auke v...
This paper was utilized robust model to simulate sea surface current pattern. The horizontal surface velocity model was modified based on the Doppler frequency theory to model the...
In this paper, we propose a real time scheduling policy over 802.11 DCF protocol called Deadline Monotonic (DM). We evaluate the performance of this policy for a simple scenario w...