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» Real-Time Dense Geometry from a Handheld Camera
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DAGM
2010
Springer
13 years 8 months ago
Real-Time Dense Geometry from a Handheld Camera
We present a novel variational approach to estimate dense depth maps from multiple images in real-time. By using robust penalizers for both data term and regularizer, our method pr...
Jan Stühmer, Stefan Gumhold, Daniel Cremers
ICCV
2011
IEEE
12 years 7 months ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
PAMI
2007
222views more  PAMI 2007»
13 years 6 months ago
MonoSLAM: Real-Time Single Camera SLAM
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
ICPR
2006
IEEE
14 years 8 months ago
Real-Time Camera Tracking Using Known 3D Models and a Particle Filter
We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
Mark Pupilli, Andrew Calway
CVPR
2006
IEEE
14 years 9 months ago
Real-Time Visual SLAM with Resilience to Erratic Motion
Simultaneous localisation and mapping using a single camera becomes difficult when erratic motions violate predictive motion models. This problem needs to be addressed when visual...
Mark Pupilli, Andrew Calway