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» Real-Time Human Proxy: An Avatar-Based Interaction System
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2004
Springer
14 years 28 days ago
Real-Time Human Proxy: An Avatar-Based Interaction System
Daisaku Arita, Rin-ichiro Taniguchi
3DIM
2003
IEEE
14 years 26 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ROBOCUP
2009
Springer
289views Robotics» more  ROBOCUP 2009»
14 years 3 days ago
Real-Time Hand Gesture Recognition for Human Robot Interaction
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...
DAGM
2003
Springer
14 years 23 days ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
ECCV
2004
Springer
14 years 28 days ago
Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction
In this paper, we present our approach for visual tracking of head, hands and head orientation. Given the images provided by a calibrated stereo-camera, color and disparity inform...
Kai Nickel, Rainer Stiefelhagen