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» Real-Time Human Proxy: An Avatar-Based Interaction System
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IVA
2005
Springer
14 years 1 months ago
Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Marcelo Kallmann, Stacy Marsella
DFG
2007
Springer
14 years 1 months ago
GPU Accelerated Gesture Detection for Real Time Interaction
: Over the past years, the interaction between humans and computers (HCI) evolved to one of the most important research topics in computer science. Therefore, finding a way for an...
Torsten Bierz, Achim Ebert, Jörg Meyer
ISMIR
2005
Springer
159views Music» more  ISMIR 2005»
14 years 1 months ago
Ringomatic: A Real-Time Interactive Drummer Using Constraint-Satisfaction and Drum Sound Descriptors
We describe a real-time musical agent that generates an audio drum-track by concatenating audio segments automatically extracted from pre-existing musical files. The drum-track c...
Jean-Julien Aucouturier, François Pachet
MHCI
2004
Springer
14 years 27 days ago
Supporting Mobile Applications with Real-Time Visualisation of GPS Availability
Many mobile applications rely on the Global Positioning System (GPS) to provide position and location information. However, there are many problems with using GPS in urban environm...
Anthony Steed
AMDO
2008
Springer
13 years 9 months ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia