This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
We present a method to recover scenes deteriorated by superposition of transparent and semi-reflected contributions, as appear in reflections off windows. Separating the superimpo...
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....