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EMMCVPR
2007
Springer
13 years 11 months ago
An Automatic Portrait System Based on And-Or Graph Representation
Abstract. In this paper, we present an automatic human portrait system based on the And-Or graph representation. The system can automatically generate a set of life-like portraits ...
Feng Min, Jin-Li Suo, Song Chun Zhu, Nong Sang
ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
SC
2005
ACM
14 years 1 months ago
Bridging the Macro and Micro: A Computing Intensive Earthquake Study Using Discovery Net
We present the development and use of a novel distributed geohazard modeling environment for the analysis and interpretation of large scale earthquake data sets. Our work demonstr...
Yike Guo, Jian Guo Liu, Moustafa Ghanem, Kyran Mis...
AMDO
2000
Springer
13 years 11 months ago
Matching a Human Walking Sequence with a VRML Synthetic Model
- In this paper we present a specific matching technique based on basic motor patterns between two image sequences taken from different view points and a VRML synthetic human model...
Jose Maria Buades Rubio, Ramon Mas, Francisco J. P...
CVPR
2004
IEEE
14 years 9 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana