Sciweavers

800 search results - page 125 / 160
» Real-Time Image Mosaicing from a Video Sequence
Sort
View
CGF
2008
156views more  CGF 2008»
13 years 7 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
IBPRIA
2005
Springer
14 years 1 months ago
Dynamic Texture Recognition Using Normal Flow and Texture Regularity
The processing, description and recognition of dynamic (time-varying) textures are new exciting areas of texture analysis. Many real-world textures are dynamic textures whose retri...
Renaud Péteri, Dmitry Chetverikov
FGR
2000
IEEE
157views Biometrics» more  FGR 2000»
14 years 1 days ago
Hand Gesture Recognition Using Input-Output Hidden Markov Models
A new hand gesture recognition method based on Input– Output Hidden Markov Models is presented. This method deals with the dynamic aspects of gestures. Gestures are extracted fr...
Sébastien Marcel, Olivier Bernier, Jean-Emm...
IWEC
2004
13 years 9 months ago
Optical-Flow-Driven Gadgets for Gaming User Interface
We describe how to build a VIDEOPLACE-like vision-driven user interface using "optical-flow" measurements. The optical-flow denotes the estimated movement of an image pat...
Zoran Zivkovic
EC
2008
209views ECommerce» more  EC 2008»
13 years 7 months ago
Human Body Pose Estimation with Particle Swarm Optimisation
In this paper we address the problem of human body pose estimation from still images. A multi-view set of images of a person sitting at a table is acquired and the pose estimated....
Spela Ivekovic, Emanuele Trucco, Yvan R. Petillot