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ICVS
2003
Springer
14 years 1 months ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
ICMCS
2000
IEEE
99views Multimedia» more  ICMCS 2000»
14 years 1 months ago
Hardware/Software Co-design for Real-Time Physical Modeling
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 8 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
COMPSAC
1998
IEEE
14 years 29 days ago
A Scheduling Service for a Dynamic Real-Time CORBA System
Distributed real-time applications have presented the need to extend the Object Management Group's OMG Common Object Request Broker Architecture CORBA standard to support rea...
Lisa Cingiser DiPippo, Victor Fay Wolfe, Roman Gin...
CGF
2000
138views more  CGF 2000»
13 years 8 months ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...