In this paper, we investigate an efficient off-line scheduling algorithm in which real-time tasks with precedence constraints are executed in a heterogeneous environment. It provi...
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
We consider teams of mobile autonomous robot systems that coordinate their work via communication over a wireless local area network. In such a scenario, timely delivery and group...
Although an optimistic approach has been shown to be better than locking protocols for real-time database systems (RTDBS), it has the problems of unnecessary restarts and heavy re...
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...