While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
Through adjustable autonomy (AA), an agent can dynamically vary the degree to which it acts autonomously, allowing it to exploit human abilities to improve its performance, but wi...
Web services (WS) provide a technology for integrating applications over the Internet. The components of a WS are active and persistent computational entities that have autonomous ...
Hong Zhu, Bin Zhou, XinJun Mao, Lijun Shan, David ...
This paper describes the use of fault tolerance in a multiagent system. Such an approach is based on the modeling of autonomous agents with planning capabilities. These capabiliti...
In this paper we propose the use of an interactive multi-agent system for the study of rhythm evolution. The aim of the model proposed here is to show to what extent new rhythms em...