We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
We present a paint model for use in interactive painting systems that captures a wide range of styles similar to oils or acrylics. The model includes both a numerical simulation t...
William V. Baxter III, Jeremy D. Wendt, Ming C. Li...
Performance modeling and evaluation of embedded hardware/software systems is important to help the CoDesign process. The hardware/software partitioning needs to be evaluated befor...
Jean Paul Calvez, Dominique Heller, Olivier Pasqui...
We present a novel image interpolation algorithm. The algorithm can be used in arbitrary resolution enhancement, arbitrary rotation and other applications of still images in conti...
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a...