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» Real-World Graphical User Interfaces
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CG
1999
Springer
13 years 9 months ago
Occlusion in collaborative augmented environments
Augmented environments superimpose computer enhancements on the real world. Such augmented environments are well suited for collaboration of multiple users. To improve the quality...
Anton L. Fuhrmann, Gerd Hesina, François Fa...
CG
2006
Springer
13 years 9 months ago
Model-based user interface adaptation
Most work on model-based cross-platform user interface development is based on an assumption that the user interfaces on the different platforms should be as similar as possible. M...
Erik G. Nilsson, Jacqueline Floch, Svein O. Hallst...
ICCHP
2010
Springer
14 years 2 months ago
PUIR: Parallel User Interface Rendering
Abstract. While providing non-visual access to graphical user interfaces has been the topic of research for over 20 years, blind users still face many obstacles when using computer...
Kris Van Hees, Jan Engelen
AGENTS
2000
Springer
14 years 2 months ago
The user interface as an agent environment
Theoretically motivated planning systems often make assumptions about their environments, in areas such as the predictability of action e ects, static behavior of the environment,...
Robert St. Amant, Luke S. Zettlemoyer
HUC
1999
Springer
14 years 2 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker