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» Real-World Graphical User Interfaces
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WSCG
2000
134views more  WSCG 2000»
15 years 3 months ago
Development of JAVA User Interface for Digital Television
The digital television development is one of the most important events in the history of television broadcasting. This paper highlights the user interface issue in digital televis...
Chengyuan Peng, Petri Vuorimaa
VL
1992
IEEE
194views Visual Languages» more  VL 1992»
15 years 6 months ago
Graphical Constraints in CoDraw
Constraint based draw programs require users to understand and manage relationships between drawing elements. By establishing constraint relationships among elements the user effe...
Mark D. Gross
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
15 years 8 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
SI3D
1997
ACM
15 years 6 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
DESRIST
2009
Springer
79views Education» more  DESRIST 2009»
15 years 7 months ago
Power of peripheral designers: how users learn to design
In information system development, end-users often participate in design and in many cases learn to design their own system. Design, however, requires a distinct approach that use...
Yutaka Yamauchi