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» Real-time 3D model acquisition
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CGI
2003
IEEE
14 years 27 days ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ICPR
2006
IEEE
14 years 8 months ago
Binocular Hand Tracking and Reconstruction Based on 2D Shape Matching
This paper presents a method for real-time 3D hand tracking in images acquired by a calibrated, possibly moving stereoscopic rig. The proposed method consists of a collection of t...
Antonis A. Argyros, Manolis I. A. Lourakis
BMVC
1998
13 years 9 months ago
Learning to Associate Faces across Views in Vector Space of Similarities to Prototypes
We present a method for learning appearance models that can be used to recognise and track both 3D head pose and identities of novel subjects with continuous head movement across ...
Shaogang Gong, Eng-Jon Ong, Stephen J. McKenna
CHI
2011
ACM
12 years 11 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
SI3D
2006
ACM
14 years 1 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto