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CGA
1998
13 years 9 months ago
Real-Time Animation of Realistic Virtual Humans
Prem Kalra, Nadia Magnenat-Thalmann, Laurent Mocco...
CADGRAPHICS
2011
99views more  CADGRAPHICS 2011»
12 years 9 months ago
Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation
Cheng-Hao Chen, I-Chen Lin, Ming-Han Tsai, Pin-Hua...
CA
1999
IEEE
14 years 1 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
CA
2000
IEEE
14 years 2 months ago
Adaptive Simulation of Soft Bodies in Real-Time
This paper presents an adaptive technique to animate deformable bodies in real-time. In contrast to most previous work, we introduce a multi-resolution model that locally refines...
Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani,...
ICMCS
2005
IEEE
126views Multimedia» more  ICMCS 2005»
14 years 3 months ago
A Real-Time Lip SYNC System Using a Genetic Algorithm for Automatic Neural Network Configuration
In this paper we present a new method for mapping a natural speech to the lip shape animation in the real time. The speech signal, represented by MFCC vectors, is classified into ...
Goranka Zoric, Igor S. Pandzic