The Perspective-N-Point problem (PNP) is a notable problem in computer vision. It consists in, given N points known in an object coordinate space and their projection onto the ima...
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
Given a convex polygon in the plane, we are interested in triangulations of its interior, i.e. maximal sets of nonintersecting diagonals that subdivide the interior of the polygon...
Abstract. We present a new application of computer vision: continuous measurement of the geometrical visibility range on inter-urban roads, solely based on a monocular image acquis...
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...