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» Real-time Human Proxy: An Avatar-based Communication System
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MDM
2005
Springer
127views Communications» more  MDM 2005»
14 years 2 months ago
Panel on mobility in sensor networks
Sensor networks are promising unprecedented levels of access to information about the physical world, in real time. Many areas of human activity are starting to see the benefits ...
Alexandros Labrinidis, Anthony Stefanidis
ACMACE
2004
ACM
14 years 8 days ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
CHI
2003
ACM
14 years 8 months ago
Lessons from the lighthouse: collaboration in a shared mixed reality system
Museums attract increasing numbers of online visitors along with their conventional physical visitors. This paper presents a study of a mixed reality system that allows web, virtu...
Barry Brown, Ian MacColl, Matthew Chalmers, Areti ...
IUI
2003
ACM
14 years 1 months ago
Intelligent dialog overcomes speech technology limitations: the SENECa example
We present a primarily speech-based user interface to a wide range of entertainment, navigation and communication applications for use in vehicles. The multimodal dialog enables t...
Wolfgang Minker, Udo Haiber, Paul Heisterkamp, Sve...
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
14 years 2 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou