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CA
2000
IEEE
14 years 1 months ago
Adaptive Simulation of Soft Bodies in Real-Time
This paper presents an adaptive technique to animate deformable bodies in real-time. In contrast to most previous work, we introduce a multi-resolution model that locally refines...
Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani,...
WSCG
2003
163views more  WSCG 2003»
13 years 10 months ago
Virtual Dublin - A Framework for Real-Time Urban Simulation
We present a description of an urban simulation system work in progress. The goal is to create a large-scale immersive simulation of Dublin City that can then be used as a researc...
John Hamill, Carol O'Sullivan
ICMCS
2005
IEEE
126views Multimedia» more  ICMCS 2005»
14 years 2 months ago
A Real-Time Lip SYNC System Using a Genetic Algorithm for Automatic Neural Network Configuration
In this paper we present a new method for mapping a natural speech to the lip shape animation in the real time. The speech signal, represented by MFCC vectors, is classified into ...
Goranka Zoric, Igor S. Pandzic
ISORC
2000
IEEE
14 years 1 months ago
Experimentation in CPU Control with Real-Time Java
This paper describes experiences in using an O.O. language (Java) in designing, prototyping and evaluating a CPU manager. QoS Animator facilitates the execution of object oriented...
Gerasimos Xydas, Jerome Tassel
CA
1999
IEEE
14 years 1 months ago
Real-Time Collision Detection for Virtual Surgery
We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetrati...
Jean-Christophe Lombardo, Marie-Paule Cani, Fabric...