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ICCV
2001
IEEE
14 years 9 months ago
Stripe Boundary Codes for Real-Time Structured-Light Range Scanning of Moving Objects
We present a novel approach to real-time structured light range scanning. After an analysis of the underlying assumptions of existing structured light techniques, we derive a new ...
Olaf A. Hall-Holt, Szymon Rusinkiewicz
SIGGRAPH
1999
ACM
13 years 11 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
WSCG
2003
145views more  WSCG 2003»
13 years 8 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner
I3D
2010
ACM
14 years 4 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
WACV
2005
IEEE
14 years 1 months ago
A Real-Time Rodent Tracking System for Both Light and Dark Cycle Behavior Analysis
Position tracking of rodents is useful and necessary to help elucidate the behavioral and physiological effects of genetic mutations, drug action, and environmental stimuli. In th...
Jane Brooks Zurn, Drew Hohmann, Steven I. Dworkin,...