This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...