Sciweavers

420 search results - page 16 / 84
» Real-time Terrain Mapping
Sort
View
COMPGEOM
2009
ACM
14 years 10 days ago
Visibility maps of realistic terrains have linear smoothed complexity
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and have roughly the same size. It is known that the complexity of the visibility ...
Mark de Berg, Herman J. Haverkort, Constantinos P....
BIOSYSTEMS
2007
123views more  BIOSYSTEMS 2007»
13 years 7 months ago
Real time computation: Zooming in on population codes
Information processing in nervous systems intricately combines computation at the neuronal and network levels. Many computations may be envisioned as sequences of signal processin...
Olivier Rochel, Netta Cohen
PG
2002
IEEE
14 years 17 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
ICMCS
2005
IEEE
126views Multimedia» more  ICMCS 2005»
14 years 1 months ago
A Real-Time Lip SYNC System Using a Genetic Algorithm for Automatic Neural Network Configuration
In this paper we present a new method for mapping a natural speech to the lip shape animation in the real time. The speech signal, represented by MFCC vectors, is classified into ...
Goranka Zoric, Igor S. Pandzic
CVPR
2006
IEEE
14 years 9 months ago
Real-Time Visual SLAM with Resilience to Erratic Motion
Simultaneous localisation and mapping using a single camera becomes difficult when erratic motions violate predictive motion models. This problem needs to be addressed when visual...
Mark Pupilli, Andrew Calway