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COMGEO
2007
ACM
13 years 7 months ago
On incremental rendering of silhouette maps of a polyhedral scene
We consider the problem of incrementally rendering a polyhedral scene while the viewpoint is moving. In practical situations the number of geometric primitives to be rendered can ...
Alon Efrat, Leonidas J. Guibas, Olaf A. Hall-Holt,...
MOMM
2009
ACM
162views Communications» more  MOMM 2009»
14 years 12 days ago
Towards an interactive multimedia experience for club music and dance
In this paper, we describe completed and ongoing work towards an interactive multimedia system that will appeal to today’s youth culture identified as most likely to adopt such ...
Dennis Majoe, Irena Kulka, Jan Schacher
JGTOOLS
2007
144views more  JGTOOLS 2007»
13 years 7 months ago
Faster Relief Mapping using the Secant Method
Relief mapping using the secant method offers an efficient method for adding per pixel height field based displacement to an arbitrary polygonal mesh in real time. The technique...
Eric Risser, Musawir Shah, Sumanta N. Pattanaik
WSCG
2004
189views more  WSCG 2004»
13 years 9 months ago
Hardware Accelerated Soft Shadows using Penumbra Quads
Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...
Jukka Arvo, Jan Westerholm
AVSS
2005
IEEE
14 years 1 months ago
VidMAP: video monitoring of activity with Prolog
This paper describes the architecture of a visual surveillance system that combines real time computer vision algorithms with logic programming to represent and recognize activiti...
Vinay D. Shet, David Harwood, Larry S. Davis