- Early estimation of the execution time of Real-Time embedded SW is an essential task in complex, HW/SW embedded system design. Application SW execution time estimation requires t...
Atomicity (or linearizability) is a commonly used consistency criterion for distributed services and objects. Although atomic object implementations are abundant, proving that algo...
Gregory Chockler, Nancy A. Lynch, Sayan Mitra, Jos...
In this paper we describe MRSCL Geometry a collaborative educational activity that explores the use of robotic technology and wirelessly connected Pocket PCs as tools for teaching ...
We introduce a real-time stereo matching technique based on a reformulation of Yoon and Kweon’s adaptive support weights algorithm [1]. Our implementation uses the bilateral grid...
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...