This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
Embodiment and subjectivity are important research issues for collaborative virtual environments. We claim that the direction and distance of an embodiment are the most important ...
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
Haptic Collaborative Virtual Environments, like other collaborative environments, are adversely affected by the inherent network lag, caused by delay, jitter, or packet loss, when...