Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
—Distributed computing systems often strive to decouple their communicating components (threads on a single node, or nodes in a network) from each other with respect to time, spa...
Real-time monitoring is increasingly becoming important in various scenes of large scale, multi-site distributed/parallel computing, e.g, understanding behavior of systems, schedu...
While hardware caches are generally effective at improving application performance, they greatly complicate performance prediction. Slight changes in memory layout or data access p...
A distributed protocol is proposed for the synchronization of real-time tasks that have variable resource requirements. The protocol is simple to implement and is intended for lar...