We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Abstract. We present a system which consists of a lifelike agent animated in real-time using video and audio analysis from the user. This kind of system could be used for Instant M...
Sylvain Le Gallou, Gaspard Breton, Renaud Sé...
We present a hair model together with rendering algorithms suitable for real-time rendering. In our approach, we take into account the major lighting factors contributing to a rea...
Despite of the proliferation of object-oriented and component technology, their application to real-time operating systems (RTOS) has been limited since most design concerns in RT...
We present a performance analysis technique for distributed real-time systems in a setting where certain components are modeled in a purely functional manner, while the remainin...
Linh T. X. Phan, Samarjit Chakraborty, P. S. Thiag...