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DEM
2001
Springer
247views GIS» more  DEM 2001»
14 years 1 months ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark
RTSS
2008
IEEE
14 years 3 months ago
A Multi-mode Real-Time Calculus
The Real-Time Calculus (RTC) framework proposed in [Chakraborty et al., DATE 2003] and subsequently extended in [Wandeler et al., Real-Time Systems 29(2-3), 2005] and a number of ...
Linh T. X. Phan, Samarjit Chakraborty, P. S. Thiag...
RTAS
2008
IEEE
14 years 3 months ago
Hybrid-priority Scheduling of Resource-Sharing Sporadic Task Systems
A hybrid scheduling algorithm is proposed, which integrates features of the Fixed Priority (FP) and Earliest Deadline First (EDF) scheduling policies. It is shown that this hybrid...
Sanjoy K. Baruah, Nathan Fisher
INFOCOM
2007
IEEE
14 years 3 months ago
An Open and Scalable Emulation Infrastructure for Large-Scale Real-Time Network Simulations
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...
SI3D
1995
ACM
14 years 8 days ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...