Managing information flow between different parts of the enterprise information infrastructure can be a daunting task. We have grown too large to send the complete lists around an...
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...