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LISA
2004
13 years 11 months ago
Meta Change Queue: Tracking Changes to People, Places, and Things
Managing information flow between different parts of the enterprise information infrastructure can be a daunting task. We have grown too large to send the complete lists around an...
Jon Finke
VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
14 years 3 months ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
14 years 4 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
IVA
2005
Springer
14 years 3 months ago
Autonomous Virtual Agents Learning a Cognitive Model and Evolving
In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
Toni Conde, Daniel Thalmann
ICCV
2009
IEEE
13 years 7 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...