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ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 4 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
RT
1999
Springer
14 years 2 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
IJVR
2006
159views more  IJVR 2006»
13 years 9 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
ECRTS
2007
IEEE
14 years 4 months ago
Predictable Paging in Real-Time Systems: A Compiler Approach
Conventionally, the use of virtual memory in real-time systems has been avoided, the main reason being the difficulties it provides to timing analysis. However, there is a trend ...
Isabelle Puaut, Damien Hardy
ECOOP
2007
Springer
14 years 4 months ago
Generational Real-Time Garbage Collection
Abstract. While real-time garbage collection is now available in production virtual machines, the lack of generational capability means applications with high allocation rates are ...
Daniel Frampton, David F. Bacon, Perry Cheng, Davi...