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CHI
2010
ACM
15 years 7 months ago
Improving remote collaboration through side-by-side telepresence
Virtually all teleconferencing solutions are designed to facilitate face-to-face interactions. While face-to-face is suitable for meetings or conversations, we see many real-world...
Paul Tanner, Varnali Shah
ICIA
2007
15 years 6 months ago
Integrating Multiple Representations of Spatial Knowledge for Mapping, Navigation, and Communication
A robotic chauffeur should reason about spatial information with a variety of scales, dimensions, and ontologies. Rich representations of both the quantitative and qualitative cha...
Patrick Beeson, Matt MacMahon, Joseph Modayil, Ani...
ACMACE
2008
ACM
15 years 6 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
146
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HAPTICS
2007
IEEE
15 years 6 months ago
Experimental Evaluation of Attachment Methods for a Multifinger Haptic Device
Due to the nature of touch sensation, the interface between a user and a haptic device must be carefully designed and selected such that the user feels they are directly manipulat...
Regina Donlin, Rainer Leuschke, Blake Hannaford
3DPH
2009
115views Healthcare» more  3DPH 2009»
15 years 5 months ago
A Physiological Torso Model for Realistic Breathing Simulation
For the convincing modeling of virtual humans, realistic breathing is an important aspect. This paper is about the simulation of breathing, based on anatomical and physiological pr...
Remco C. Veltkamp, Berry Piest