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AIPS
2007
14 years 7 days ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
MM
2004
ACM
165views Multimedia» more  MM 2004»
14 years 3 months ago
Predictive perceptual compression for real time video communication
Approximately 2 degrees in our 140 degree vision span has sharp vision. Many researchers have been fascinated by the idea of eyetracking integrated perceptual compression of an im...
Oleg Komogortsev, Javed I. Khan
IJCAI
2007
13 years 11 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
SEUS
2008
IEEE
14 years 4 months ago
Data Services in Distributed Real-Time Embedded Systems
The computing systems are becoming deeply embedded into ordinary life and interact with physical processes and events. They monitor the physical world with sensors and provide app...
Woochul Kang, Sang Hyuk Son
ICPR
2002
IEEE
14 years 2 months ago
Feasibility of Hough-Transform-Based Iris Localisation for Real-Time-Application
We present a fast method for locating iris features in frontal face images based on the Hough transform. It consists of an initial iris detection step and a tracking step which us...
Klaus D. Tönnies, Frank Behrens, Melanie Aurn...