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IJVR
2007
123views more  IJVR 2007»
13 years 9 months ago
Towards Sociable Virtual Humans: Multimodal Recognition of Human Input and Behavior
—One of the biggest obstacles for constructing effective sociable virtual humans lies in the failure of machines to recognize the desires, feelings and intentions of the human us...
Christian Eckes, Konstantin Biatov, Frank Hül...
CHI
2009
ACM
14 years 10 months ago
Aurally and visually enhanced audio search with soundtorch
Finding a specific or an artistically appropriate sound in a vast collection comprising thousands of audio files containing recordings of, say, footsteps, gunshots, and thundercla...
Sebastian Heise, Michael Hlatky, Jörn Lovisca...
IJVR
2007
108views more  IJVR 2007»
13 years 9 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
IJVR
2006
67views more  IJVR 2006»
13 years 10 months ago
Visible Human Based Virtual Medicine
In this paper, we would like to outline the important virtual medicine research related to visible human data sets. In particular, our Visible Human related research will be discus...
Pheng-Ann Heng, Shao-Xiang Zhang, Lin Shi, Yong-Mi...
VR
2008
IEEE
142views Virtual Reality» more  VR 2008»
14 years 4 months ago
IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences
This paper proposes after-action review (AAR) with Human-Virtual human (H-VH) experiences. H-VH experiences are seeing increased use in training for real-world, H-H experiences. T...
Andrew Raij, Benjamin Lok