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DAGM
2001
Springer
14 years 1 months ago
Detecting, Tracking, and Interpretation of a Pointing Gesture by an Overhead View Camera
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
Marina Kolesnik, Thomas Kulessa
CA
2000
IEEE
14 years 29 days ago
Virtual Humans Animation in Informed Urban Environments
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
Gwenola Thomas, Stéphane Donikian
GRAPHITE
2006
ACM
14 years 2 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
VRST
2010
ACM
13 years 6 months ago
A benchmarking suite for 6-DOF real time collision response algorithms
Rene Weller, Mikel Sagardia, David Mainzer, Thomas...
ICAT
2007
IEEE
14 years 2 months ago
Construction of Virtual Assembly System with Real-Time Collision Detection
In the design of a large-scale device, it is very important to confirm that there is no interference or spatial conflict among the parts. Virtual reality devices have been used ...
Yuichi Tamura, Naoki Mizuguchi, Soju Matsumoto, He...