Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implem...
The Brass project aims to deliver software virtual musical instruments (trumpet, trombone, tenor saxophone) based on physical modelling. This requires to work on some aspects of th...
We have developed a novel human face tracking system that operates in real time at the video frame rate without a need for any special hardware. Our approach is based on the use o...