Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Decision makers on supply chains face an uncertain, dynamic, and strategic multiagent environment. We report on Deep Maize, an agent we designed to participate in the 2003 Trading...
Christopher Kiekintveld, Michael P. Wellman, Satin...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
d Abstract) Thibault Kruse, Alexandra Kirsch, E. Akin Sisbot, Rachid Alami A robot moving in the presence of humans is highly constrained by the dynamic environment and the need t...
Thibault Kruse, Alexandra Kirsch, Emrah Akin Sisbo...