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» Realistic Agent Movement in Dynamic Game Environments
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AISADM
2007
Springer
14 years 2 months ago
Peer-to-Peer Data Mining, Privacy Issues, and Games
Peer-to-Peer (P2P) networks are gaining increasing popularity in many distributed applications such as file-sharing, network storage, web caching, searching and indexing of releva...
Kanishka Bhaduri, Kamalika Das, Hillol Kargupta
ATAL
2010
Springer
13 years 9 months ago
Collaborative foraging using beacons
A classic example of multiagent coordination in a shared environment involves the use of pheromone deposits as a communication mechanism. Due to physical limitations in deploying ...
Brian Hrolenok, Sean Luke, Keith Sullivan, Christo...
ATAL
2007
Springer
14 years 2 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
ATAL
2006
Springer
13 years 9 months ago
Mertacor: a successful autonomous trading agent
In this paper we present the internal architecture and bidding mechanisms designed for Mertacor, a successful trading agent, which ended up first in the Classic Trading Agent Comp...
Panos Toulis, Dionisis Kehagias, Pericles A. Mitka...
AI
2010
Springer
13 years 6 months ago
Agent decision-making in open mixed networks
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in...
Ya'akov Gal, Barbara J. Grosz, Sarit Kraus, Avi Pf...