Sciweavers

141 search results - page 19 / 29
» Realistic Agent Movement in Dynamic Game Environments
Sort
View
AGI
2008
13 years 9 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
CONEXT
2006
ACM
14 years 1 months ago
SMARTA: a self-managing architecture for thin access points
Optimally choosing operating parameters for access points in an enterprise wireless LAN environment is a difficult and well-studied problem. Unlike past work, the SMARTA self-man...
Nabeel Ahmed, Srinivasan Keshav
EELC
2006
121views Languages» more  EELC 2006»
13 years 11 months ago
Symbol Grounding Through Cumulative Learning
Abstract. We suggest that the primary motivation for an agent to construct a symbol-meaning mapping is to solve a task. The meaning space of an agent should be derived from the tas...
Samarth Swarup, Kiran Lakkaraju, Sylvian R. Ray, L...
IJCAI
1997
13 years 9 months ago
Middle-Agents for the Internet
Like middle-men in physical commerce, middleagents support the flow of information in electronic commerce, assisting in locating and connecting the ultimate information provider ...
Keith Decker, Katia P. Sycara, Mike Williamson
AIM
1998
13 years 7 months ago
CMUNITED-97: RoboCup-97 Small-Robot World Champion Team
Robotic soccer is a challenging research domain which involves multiple agents that need to collaborate in an adversarial environment to achieve specificobjectives. In this paper...
Manuela M. Veloso, Peter Stone, Kwun Han