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VR
2011
IEEE
224views Virtual Reality» more  VR 2011»
13 years 1 months ago
Velocity-dependent dynamic curvature gain for redirected walking
—Redirected walking (RDW) techniques allow people to walk in a larger virtual space than the physical extents of the laboratory. We describe two experiments conducted to investig...
Christian T. Neth, Jan L. Souman, David Engel, Uwe...
PG
2000
IEEE
14 years 2 months ago
Animation of Human Locomotion Using Sagittal Elevation Angles
This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields ï...
Harold C. Sun, Dimitris N. Metaxas
ICIP
2005
IEEE
14 years 3 months ago
A study on view-insensitive gait recognition
Most gait recognition approaches only study human walking frontoparallel to the image plane which is not realistic in video surveillance applications. Human gait appearance depend...
Ju Han, Bir Bhanu, Amit K. Roy Chowdhury
ICASSP
2010
IEEE
13 years 10 months ago
Graph based event detection from realistic videos using weak feature correspondence
We study the problem of event detection from realistic videos with repetitive sequential human activities. Despite the large body of work on event detection and recognition, very ...
Lei Ding, Quanfu Fan, Jen-Hao Hsiao, Sharath Panka...
PERCOM
2007
ACM
14 years 9 months ago
Fundamental Mobility Properties for Realistic Performance Analysis of Intermittently Connected Mobile Networks
Traditional mobile ad hoc routing protocols fail to deliver any data in Intermittently Connected Mobile Ad Hoc Networks (ICMN's) because of the absence of complete end-to-end ...
Apoorva Jindal, Konstantinos Psounis