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» Realistic Input Models for Geometric Algorithms
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ICCV
2005
IEEE
14 years 9 months ago
Realtime IBR with Omnidirectional Crossed-Slits Projection
The Crossed-Slits (X-Slits) projection can be used to generate new views of a scene from a sequence of perspective images. Compared with other image-based rendering (IBR) techniqu...
Doron Feldman, Daphna Weinshall
CGI
2004
IEEE
13 years 11 months ago
Real-Time Rendering of Human Hair Using Programmable Graphics Hardware
We present a hair model together with rendering algorithms suitable for real-time rendering. In our approach, we take into account the major lighting factors contributing to a rea...
Martin Koster, Jörg Haber, Hans-Peter Seidel
INFOCOM
2000
IEEE
13 years 11 months ago
A Modular Approach to Packet Classification: Algorithms and Results
The ability to classify packets according to pre-defined rules is critical to providing many sophisticated value-added services, such as security, QoS, load balancing, traffic acco...
Thomas Y. C. Woo
TCS
2010
13 years 5 months ago
Maximum likelihood analysis of algorithms and data structures
We present a new approach for an average-case analysis of algorithms and data structures that supports a non-uniform distribution of the inputs and is based on the maximum likelih...
Ulrich Laube, Markus E. Nebel
TSP
2008
100views more  TSP 2008»
13 years 7 months ago
Geographic Gossip: Efficient Averaging for Sensor Networks
Gossip algorithms for distributed computation are attractive due to their simplicity, distributed nature, and robustness in noisy and uncertain environments. However, using standa...
Alexandros G. Dimakis, Anand D. Sarwate, Martin J....