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» Realistic Input Models for Geometric Algorithms
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SIGGRAPH
2010
ACM
13 years 12 months ago
Popup: automatic paper architectures from 3D models
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...
DAGSTUHL
1997
13 years 8 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
TOG
2008
120views more  TOG 2008»
13 years 6 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin
CICLING
2004
Springer
14 years 24 days ago
Towards Programming in Everyday Language: A Case for Email Management
Abstract. In order to extend the application domain of natural language interfaces to more realistic tasks without the decrease of user’s performance, it is desirable for users t...
Toru Sugimoto, Noriko Ito, Shino Iwashita, Michio ...
ICASSP
2011
IEEE
12 years 11 months ago
Augmented complex matrix factorisation
A novel framework for the factorisation of complex-valued data is derived using recent developments in complex statistics. Unlike existing factorisation tools the algorithms can c...
David Looney, Danilo P. Mandic